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Command (Live-Play Generator)

Player Costumes: Army
green or olive drab or camo BDUs are available for hire
Live-Play Background
This is a basic Live-Play generator for the modern period.
There are no specific forces, but forces are armed typically
for modern infantry with combat rifles (automatic weapons),
light machine guns and heavy machine guns.
Each team secretly roles a six sided dice to determine
mission objective.
The two teams are terms “Attackers” and “Defenders”. The
attackers will always be advancing into the AO from a
boundary. The defenders may or may not start already in the
AO at the objective area.
To win the game a team must both achieve its objective and
prevent the enemy from achieving theirs.
A draw result occurs if both teams achieve their objectives
or both fail to achieve their objectives.
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See below for individual team's briefings...
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